Paper 11: What does this jargon mean?
Glossary of specialist terms
In the context of these strategy documents
adaptive testingTests, either online or on paper, that change according to pupil responses to ensure that learning is more accurately measured
Anytime, AnywhereSee eLearning Foundation
BlackboardA proprietary online learning environment (www.blackboard.com)
blended learningLearning which includes traditional face to face (sometimes written as f2f) features supplemented by online element(s): courses designed on this basis
broadband connectivity(see also Kbps and Mbps)A communications system that allows a very large amount of data, including video, to be transferred quickly. The amount of data is determined by the ‘bandwidth’ and is measured in ‘bits per second’ (bps). A bit is the technical term for a ‘binary digit’ (either a 0 or a 1). It takes 8 bits to represent an alphabetic or non-alphabetic character
bulletin boardOnline facility which hosts email, electronic notices and text conferencing
capacity-buildingBuilding up the skills and capabilities of members of different organisations
cognitive skillsWorking together with a meaningful and common purpose in a face to face and/or online environment
collaborationHigh-level skills used by pupils to learn
control technologyThe term given to the use of electronic devices which control a system like traffic lights, cameras, microwave ovens, washing machines, etc.
communities of practiceFacilitating communities, which have a common interest and purpose, to disseminate information/ideas/advice/example of practice and to provide mentorship through email, text and video conferencing in an online environment: linking such communities together into a network
data-centreCentral location (in Belfast) of computers which host the C2k school-wide network and the eLearning environment
diagnostic testsTests, either online or on paper, that highlight strengths and weaknesses in the candidate’s learning
digital/information literacyThe ability to identify, retrieve, evaluate, apply and present information. The term is defined fully in section 3.3
digital portfolios;eportfoliosOnline storage, usually in a web-based format, of collections of the work/materials/assignments belonging to an individual (young person or adult), either originated digitally, or created on paper and scanned digitally. Could be used to extend a pupil profile, record career development and/or for assessment and/or accreditation purposes
eassessmentOnline assessment, testing, record-keeping and reporting services
eLearning (or online learning)‘Teaching and learning enhanced by information and communication technologies (ICT)… delivered 'anywhere, any place, any time' using communication tools, content and resources which can be accessed online.’ (NIeL Partnership)
eLearning Foundation A national trust scheme designed to address the digital divide by providing computers for loan to users through schools: sometimes called “Anytime, Anywhere”
egovernment (services)Any government business (tax returns, vehicle licensing, social services, etc) where the information and/or services are online
emoderatingSupport from a tutor/teacher/mentor of the dialogue between participants in a online programme. Successful e-moderating requires a high level of specialist mentorship skills, adapted to the online world. The work of Gilly Salmon (Open University) defines levels of dialogue: from chat, to higher levels which promote high-level learning
flat screens; video wallsThin, high resolution screens which do not use cathode ray tubes for the display and which take up very little space
formative testsTests, either online or on paper, on whose results the next stage of learning is based
generic skillsCCEA has identified a number of transferable generic skills which will be developed by pupils. They include: literacy, numeracy, ICT, thinking skills, personal skills, working with others
information and knowledge management skillsThe skills that allow people to know where to find information online and how to use it to suit the intended purpose
interactiveA system that allows two-way communication to take place
intranetA collection of web-based materials, similar to those on the Internet but stored on a server within an organisation and only accessible to members of that organisation (a school or business)
hybrid courseA hybrid course makes use of blended learning
Kbps24 Kbps stands for Kilobits per second and tells how fast the communication is. A byte is a collection of bits (and is the number of bits required for an alphabetic character). A Kilobit is approximately 1000 bits so 512 Kbps means about 65000 characters are transferred per second
Learning NI The brand-name for C2k’s new online learning environment provided by Hewlett Packard
management (information) systemsSuch as the SIMS systems which are used in the management of school information, especially assessment information for the purpose of managing learning and assessing the value added by the school
Mbps24 Megabits per second where a Megabit is approximately 1000 kilobits
meta-dataAn tagging (indexing) system for online content/resources from multiple sources which enables integration into a common online environment and mapping to the NI Curriculum for easy retrieval
modellingA mathematical process where formulae or equations are used to represent a real life system through software
multimediaThe combination of different forms of presentation such as graphics, sound, animation and video
NIeL PartnershipNorthern Ireland elearning Partnership: all stakeholders working together to pilot and develop elearning to the highest standards
networked technologiesThe bringing together of a number of hardware devices, software and data to serve an organisation and share resources
PDAPersonal Digital (Data) Assistant. A hand-held electronic device which can be used to store data and can then share/download this data electronically to a desktop or laptop computer
strategic action planA plan which contains action point, targets and/or milestones and evaluation processes
synchronous discussions/interactionDiscussions where people are online at the same time and interaction occurs without a time delay: in real-time in a virtual classroom or chat-room
synergyUsing the set of statistics provided by the software that records each time a user visits the different areas in the learning environment, and for how long. Most only count the ‘clicks’ and make no attempt to interpret if learning has taken place
value addedA measure of the amount of learning that has actually taken place against an agreed set of norms
video conferenceVideo and audio linking of sites in real time directly from point to point through the telephone network or distributed through the Internet
virtual learning environmentOften referred to as a “VLE”, it is a content independent software solution or environment which allows the learner and teacher to communicate and interact with the content and services and each other
virtual classroom or chat-roomAn electronic version of some of the features of a normal classroom. Pupils and teachers can interact with one another with text, using an on-screen interactive whiteboard
virtual learning centreSimilar to a virtual school, with adults as the main users
virtual schoolAn organisational arrangement for providing courses, teaching and learning based on online content
visual/media literacyThe ability to design and manipulate visual elements through technology for creative purposes and to communicate. The terms are defined in section 3.3
video-streamingThe ability to deliver video in real-time over an internet connection

Richard Wallace, eLearning Associate

JANUARY 2004